Voltar ao estoque
Isolation Zone
Magic: The Gathering

Zone d'isolation

Isolation Zone

Enchantement

Common{W}
Idioma da cartaENDEESFRITJAKOPTRUZHZH

Edições

1

Em estoque

1x

A partir de

R$ 0,31

{2}{W}{W}
Quand la Zone d'isolation arrive sur le champ de bataille, exilez une créature ciblée ou un enchantement ciblé qu'un adversaire contrôle jusqu'à ce que la Zone d'isolation quitte le champ de bataille. (Ce permanent revient sous le contrôle de son propriétaire.)

Bien alignés, les hèdrons sont de puissants instruments d'emprisonnement.

Legalidade por formato

StandardFora
PioneerPermitida
ModernPermitida
LegacyPermitida
VintagePermitida
CommanderPermitida
PauperPermitida

1 edição em estoque

OGWOath of the Gatewatch#221 em estoque
CondiçãoQtdPreço
NMEN
1x
R$ 0,31
Regras (5) ▾
  1. 1.22/01/2016If Isolation Zone leaves the battlefield before its triggered ability resolves, the target creature or enchantment won’t be exiled.
  2. 2.22/01/2016Auras attached to the exiled creature or enchantment will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
  3. 3.22/01/2016If a token is exiled, it ceases to exist. It won’t be returned to the battlefield.
  4. 4.22/01/2016The exiled card returns to the battlefield immediately after Isolation Zone leaves the battlefield. Nothing happens between the two events, including state-based actions.
  5. 5.22/01/2016In a multiplayer game, if Isolation Zone’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.

2 edições · 1 em estoque

Toque em uma delas para ver a carta.

Quer uma dessas? Pedimos por encomenda →