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Wild Unraveling
Magic: The Gathering

Wilde Entwirrung

Wild Unraveling

Instant

Common{U}
Idioma da cartaENDEESFRITJA

Edições

1

Em estoque

4x

A partir de

R$ 0,15

{U}{U}
Als zusätzliche Kosten, um diesen Zauberspruch zu wirken, wende Fäulnis 2 an oder bezahle {1}. (Für Fäulnis 2 legst du zwei -1/-1-Marken auf eine Kreatur, die du kontrollierst.) Neutralisiere einen Zauberspruch deiner Wahl.

Als Wildmagie in seinen Arm fuhr, wurde der Pfad, der ihm einst so klar erschien, von seiner eigenen Furcht verdunkelt.

Legalidade por formato

StandardPermitida
PioneerPermitida
ModernPermitida
LegacyPermitida
VintagePermitida
CommanderPermitida
PauperPermitida

1 edição em estoque

ECLLorwyn Eclipsed#844 em estoque
CondiçãoQtdPreço
NMEN
3x
R$ 0,15
NMEN · Foil
1x
R$ 0,20

Regras das palavras-chave

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Regras (6) ▾
  1. 1.17/11/2025All of the -1/-1 counters must be put on a single creature. You can't choose to split them up between multiple creatures.
  2. 2.17/11/2025Once you've announced that you're casting a spell or activating an ability, players can't take actions until you've finished doing so. Notably, opponents can't try to destroy or otherwise remove your creatures to stop you from blighting as part of paying the cost of that spell or ability.
  3. 3.17/11/2025If you can't place -1/-1 counters on any creatures you control (probably because you control no creatures), you can't choose to blight.
  4. 4.17/11/2025The creature you choose to put -1/-1 counters on doesn't have to have enough toughness to survive the process. For example, if you blight 2, you can choose to put the counters on a 1/1 creature you control.
  5. 5.17/11/2025If a creature that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, effects that refer to the counters on that creature when it died will see all of those +1/+1 and -1/-1 counters.
  6. 6.17/11/2025If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. For example, if a creature has three +1/+1 counters on it and two -1/-1 counters are put on it, state-based actions will remove two of each of those kinds of counters, leaving the creature with just one +1/+1 counter.

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