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Wanderer's Strike
Magic: The Gathering

Hieb der Wanderin

Wanderer's Strike

Hexerei

Common{W}
Idioma da cartaENDEESFRJAPTZH

Edições

1

Em estoque

1x

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R$ 1,28

{4}{W}
Schicke eine Kreatur deiner Wahl ins Exil und führe dann Wucherung durch. (Bestimme eine beliebige Anzahl an bleibenden Karten und/oder Spielern und gib ihnen dann von jeder Sorte Marke, die dort bereits liegt, eine weitere Marke.)

„Präzise, saubere Schnitte. Niemand hat irgendetwas gesehen. Wie immer. Archiviere den Bericht unter meinem Code." —Lavinia

Legalidade por formato

StandardFora
PioneerPermitida
ModernPermitida
LegacyPermitida
VintagePermitida
CommanderPermitida
PauperPermitida

1 edição em estoque

CMMCommander Masters#691 em estoque
CondiçãoQtdPreço
NMEN
1x
R$ 1,28

Regras das palavras-chave

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Regras (6) ▾
  1. 1.04/02/2023To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  2. 2.04/02/2023You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  3. 3.04/02/2023If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  4. 4.04/02/2023An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  5. 5.04/02/2023Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  6. 6.04/02/2023If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

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