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Spiral into Solitude
Magic: The Gathering

孤立への悪循環

Spiral into Solitude

Enchantment — Aura

Common{W}
Idioma da cartaENDEESFRITJA

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{1}{W}
エンチャント(クリーチャー) エンチャントしているクリーチャーでは攻撃もブロックもできない。 {1}{W}, 枯朽1を行う, このオーラを生け贄に捧げる:エンチャントしているクリーチャーを追放する。(枯朽1を行うとは、あなたがコントロールしているクリーチャー1体の上に-1/-1カウンター1個を置くことである。)

被害妄想に苛まれたキスキンは人との関わりを避けるようになる。そうすると隣人達がひそひそ話をするようになり、その恐怖が現実と化すのだ。

Legalidade por formato

StandardPermitida
PioneerPermitida
ModernPermitida
LegacyPermitida
VintagePermitida
CommanderPermitida
PauperPermitida

1 edição em estoque

ECLLorwyn Eclipsed#367 em estoque
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NMEN
6x
R$ 0,88
NMEN · Foil
1x
R$ 0,67

Regras das palavras-chave

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Regras (6) ▾
  1. 1.17/11/2025Once you've announced that you're casting a spell or activating an ability, players can't take actions until you've finished doing so. Notably, opponents can't try to destroy or otherwise remove your creatures to stop you from blighting as part of paying the cost of that spell or ability.
  2. 2.17/11/2025If you can't place -1/-1 counters on any creatures you control (probably because you control no creatures), you can't choose to blight.
  3. 3.17/11/2025If a creature that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, effects that refer to the counters on that creature when it died will see all of those +1/+1 and -1/-1 counters.
  4. 4.17/11/2025All of the -1/-1 counters must be put on a single creature. You can't choose to split them up between multiple creatures.
  5. 5.17/11/2025The creature you choose to put -1/-1 counters on doesn't have to have enough toughness to survive the process. For example, if you blight 2, you can choose to put the counters on a 1/1 creature you control.
  6. 6.17/11/2025If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. For example, if a creature has three +1/+1 counters on it and two -1/-1 counters are put on it, state-based actions will remove two of each of those kinds of counters, leaving the creature with just one +1/+1 counter.

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