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Escape Tunnel
Magic: The Gathering

Fluchttunnel

Escape Tunnel

Land

Common
Idioma da cartaENDEESFRITJAPTZH

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{T}, opfere den Fluchttunnel: Durchsuche deine Bibliothek nach einer Standardland-Karte, bringe sie getappt ins Spiel und mische danach. {T}, opfere den Fluchttunnel: Eine Kreatur deiner Wahl mit Stärke 2 oder weniger kann in diesem Zug nicht geblockt werden.

Kein Verbrecher, der etwas auf sich hält, hat einen Keller mit nur einem Ausgang.

Legalidade por formato

StandardPermitida
PioneerPermitida
ModernPermitida
LegacyPermitida
VintagePermitida
CommanderPermitida
PauperPermitida

1 edição · sob encomenda

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Regras (4) ▾
  1. 1.27/01/2026Once a creature with power 2 or less has been blocked, Escape Tunnel's last ability won't cause it to become unblocked.
  2. 2.27/01/2026If the target creature's power is increased to 3 or greater after Escape Tunnel's last ability is activated but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 3 or greater after the ability resolves, it still can't be blocked that turn.
  3. 3.02/02/2024If the target creature's power is increased to 3 or greater after Escape Tunnel's last ability is activated but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 3 or greater after the ability resolves, it still can't be blocked that turn.
  4. 4.02/02/2024Once a creature with power 2 or less has been blocked, Escape Tunnel's last ability won't cause it to become unblocked.

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